A Day of Play with Falmouth Design Students
In September 2019, I was invited to run a course on play for 12 Master's students and 100 3rd year BA Design students at Falmouth University. I designed the day around Roger Caillois’ (1961) four areas of game theory: namely agon (contest), alea (chance), mimicry (make-believe), and ilynx (vertigo). The day was divided into two sessions. In the morning, assisted by four of the university lecturers, the students were divided into four groups and experienced each area of play through playing specific games. In the afternoon, in smaller groups, building on this morning experience, they combined the different areas of play and created their own games, which we all then played. We also spent some time writing in reflection at the end of the day - see the images of their reflections below.